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Metrics Reference

This page is User Guide. It lists the metrics available in Chart Builder and Explore.

Overview

Metrics Reference lists the values you can chart or summarize so you can confirm what is available before building charts or queries.

When to Use This

  • You want to confirm whether a metric exists before building a chart or Explore query.
  • You want to understand whether a metric is observed, derived, or planned.
  • You want to compare two related metrics in Chart Builder.
  • You want to reference the same metric list for Chart Builder and Explore.

How to Use

  1. Open Charts and select Chart Builder, or open Explore.
  2. Review the metrics list below.
  3. Match the metric name to the one shown in the selection list.
  4. Use the Source column to confirm whether the value is observed, derived, or planned.
  5. Review Explore Breakdowns when you want to group results by a category.

How to Read the Results

  • Metric is the label you see in Chart Builder and Explore.
  • Key is the Explore DSL name for the metric.
  • Source tells you where the value comes from.
  • Notes clarifies how a metric is grouped or labeled in the Battle Report.

Lifetime Stats (Global Stats)

Lifetime Stats (sometimes labeled Global Stats) summarizes a fixed subset of metrics for quick totals.

Economy metrics: - Coins Earned - Cash Earned - Cells Earned - Reroll Shards Earned - Recent Coins per Hour - Stones Spent - Bits Spent

Combat metrics: - Damage Dealt - Thorn Damage - Enemies Destroyed - Orb Kills - Death Ray Kills

Utility metrics: - Waves Completed - Free Upgrades - Interest Earned - Waves Skipped

Records metrics: - Highest Coins / Minute - Largest Wave Skip - Most Coins From Wave Skip - Most Cells From Wave Skip - Largest Smart Missile Stack - Largest Golden Combo - Most Coins From Golden Combo - Largest Inner Landmine Charge

Metrics List

Metric Key Source Notes
Black Hole Damage black_hole_damage Battle Report (observed)
Runs using selected bot bot_runs_count Planned (not yet ingested) Run-level bot presence will be available after bot usage ingestion is implemented.
Bot uptime bot_uptime_percent Planned (not yet ingested) Bot uptime is planned; current bot-related values come from Battle Report metrics only.
Flame Bot Damage flame_bot_damage Battle Report (observed) Battle Report bot section: damage dealt by Flame Bot.
Thunder Bot Stuns thunder_bot_stuns Battle Report (observed) Battle Report bot section: stuns delivered by Thunder Bot.
Golden Bot Coins Earned golden_bot_coins_earned Battle Report (observed) Battle Report bot section: coins earned by Golden Bot (rolls up into Coins Earned by Source).
Cash earned cash_earned Battle Report (observed)
Cash From Golden Tower cash_from_golden_tower Battle Report (observed) Battle Report utility breakdown: cash earned from Golden Tower.
Other cash cash_from_other_sources Battle Report (derived) Residual cash not covered by named sources.
Cells earned cells_earned Battle Report (observed)
Cells/hour (derived) cells_per_hour Battle Report (derived) Calculated by the app from Cells Earned and Real Time.
Cells/hour (game-based) game_reported_cells_per_hour Battle Report (observed) Uses the per-hour value reported directly by the game in newer Battle Reports.
Chain Lightning Damage chain_lightning_damage Battle Report (observed)
Coins earned coins_earned Battle Report (observed)
Coins From Black Hole coins_from_black_hole Battle Report (observed) Battle Report utility breakdown: coins earned from Black Hole.
Coins from Coin Bonuses coins_from_coin_bonuses Battle Report (observed) Battle Report utility breakdown: coins earned from coin bonuses.
Coins from Coin Upgrade coins_from_coin_upgrade Battle Report (observed) Battle Report utility breakdown: coins earned from coin upgrades.
Coins From Critical Coin coins_from_critical_coin Battle Report (observed) Battle Report coins breakdown: coins earned from Critical Coin.
Coins From Golden Combo coins_from_golden_combo Battle Report (observed) Battle Report coins breakdown: coins earned from Golden Combo.
Coins From Death Wave coins_from_death_wave Battle Report (observed) Battle Report utility breakdown: coins earned from Death Wave.
Coins From Golden Tower coins_from_golden_tower Battle Report (observed) Battle Report utility breakdown: coins earned from Golden Tower.
Coins From Orb coins_from_orb Battle Report (observed) Battle Report utility breakdown: coins earned from Orbs.
Other coins coins_from_other_sources Battle Report (observed) Residual coins not covered by named sources. In newer reports, overlapping named buckets can reduce or eliminate this residual.
Coins From Spotlight coins_from_spotlight Battle Report (observed) Battle Report utility breakdown: coins earned from Spotlight.
Coins/hour (derived) coins_per_hour Battle Report (derived) Calculated by the app from Coins Earned and Real Time.
Coins/hour (game-based) game_reported_coins_per_hour Battle Report (observed) Uses the per-hour value reported directly by the game in newer Battle Reports.
Run duration (hours) real_time_hours Battle Report (derived) Real-time run duration converted to hours.
Coins per wave coins_per_wave Battle Report (derived) Coins earned divided by waves reached.
Free Attack Upgrade free_attack_upgrades Battle Report (observed) Battle Report utility breakdown: free attack upgrades.
Free Defense Upgrade free_defense_upgrades Battle Report (observed) Battle Report utility breakdown: free defense upgrades.
Free Utility Upgrade free_utility_upgrades Battle Report (observed) Battle Report utility breakdown: free utility upgrades.
Free Upgrades (Total) free_upgrades_total Battle Report (derived) Derived total across free upgrade types.
Recovery Packages recovery_packages Battle Report (derived) Derived from the Recovery Packages line in the Battle Report.
Effective cooldown cooldown_reduction_effective Planned (not yet ingested) Ultimate Weapon cooldown reductions are planned and not populated yet.
Damage dealt damage_dealt Battle Report (observed) Total damage dealt from Battle Reports.
Defense % Blocked Damage defense_percent_blocked_damage Battle Report (observed) Damage prevented by Defense % in newer Battle Reports.
Defense Absolute Blocked Damage defense_absolute_blocked_damage Battle Report (observed) Damage prevented by Defense Absolute in newer Battle Reports.
Death Ray Damage death_ray_damage Battle Report (observed)
Death Wave Damage death_wave_damage Battle Report (observed)
Electrons Damage electrons_damage Battle Report (observed)
Chrono Field Blocked Damage chrono_field_blocked_damage Battle Report (observed) Damage prevented by Chrono Field in newer Battle Reports.
Chain Thunder Blocked Damage chain_thunder_blocked_damage Battle Report (observed) Damage prevented by Chain Thunder in newer Battle Reports.
Flame Bot Blocked Damage flame_bot_blocked_damage Battle Report (observed) Damage prevented by Flame Bot in newer Battle Reports.
Primordial Collapse Blocked Damage primordial_collapse_blocked_damage Battle Report (observed) Damage prevented by Primordial Collapse in newer Battle Reports.
Negative Mass Projector Blocked Damage negative_mass_projector_blocked_damage Battle Report (observed) Damage prevented by Negative Mass Projector in newer Battle Reports.
Basic enemies_destroyed_basic Battle Report (observed)
Boss enemies_destroyed_boss Battle Report (observed)
Destroyed by Black Hole enemies_destroyed_by_black_hole Battle Report (observed)
Destroyed by Chain Lightning enemies_destroyed_by_chain_lightning Battle Report (observed)
Destroyed by Death Ray enemies_destroyed_by_death_ray Battle Report (observed)
Destroyed by Flame Bot enemies_destroyed_by_flame_bot Battle Report (observed)
Destroyed by Inner Land Mines enemies_destroyed_by_inner_land_mines Battle Report (observed)
Destroyed by Land Mine enemies_destroyed_by_land_mine Battle Report (observed)
Destroyed by Other enemies_destroyed_by_other Battle Report (observed)
Destroyed By Orbs enemies_destroyed_by_orbs Battle Report (observed)
Destroyed by Poison Swamp enemies_destroyed_by_poison_swamp Battle Report (observed)
Destroyed by Projectiles enemies_destroyed_by_projectiles Battle Report (observed)
Destroyed by Smart Missiles enemies_destroyed_by_smart_missiles Battle Report (observed)
Destroyed by Thorns enemies_destroyed_by_thorns Battle Report (observed)
Commander enemies_destroyed_commander Battle Report (observed)
Enemies destroyed (common) enemies_destroyed_common Battle Report (derived) Derived from Basic, Fast, Ranged, Tank, and Protector counts.
Enemies destroyed (elite) enemies_destroyed_elite Battle Report (derived) Derived from Vampire, Ray, and Scatter counts.
Enemies destroyed (fleet) enemies_destroyed_fleet Battle Report (derived) Derived from Saboteur, Commander, and Overcharge counts.
Fast enemies_destroyed_fast Battle Report (observed)
Destroyed in Golden Bot enemies_destroyed_in_golden_bot Battle Report (observed)
Destroyed in Spotlight enemies_destroyed_in_spotlight Battle Report (observed)
Overcharge enemies_destroyed_overcharge Battle Report (observed)
Enemies destroyed/hour enemies_destroyed_per_hour Battle Report (derived) Derived total divided by real-time hours.
Protector enemies_destroyed_protector Battle Report (observed)
Ranged enemies_destroyed_ranged Battle Report (observed)
Rays enemies_destroyed_rays Battle Report (observed)
Saboteur enemies_destroyed_saboteur Battle Report (observed)
Scatters enemies_destroyed_scatters Battle Report (observed)
Tank enemies_destroyed_tank Battle Report (observed)
Enemies destroyed (derived total) enemies_destroyed_total Battle Report (derived) Derived from per-type counts; ignores game-reported totals.
Vampires enemies_destroyed_vampires Battle Report (observed)
Enemies Hit by Orbs enemies_hit_by_orbs Battle Report (observed)
Guardian activations/minute guardian_activations_per_minute Planned (not yet ingested) Guardian chip activation rates are planned and not populated yet.
Armor Shards guardian_armor_shards_fetched Battle Report (observed) Battle Report Guardian section: armor shards fetched.
Cannon Shards guardian_cannon_shards_fetched Battle Report (observed) Battle Report Guardian section: cannon shards fetched.
Coins Fetched guardian_coins_fetched Battle Report (observed) Battle Report Guardian section: coins fetched (rolls up into Coins Earned by Source).
Guardian coins stolen guardian_coins_stolen Battle Report (observed) Battle Report Guardian section: coins stolen (rolls up into Coins Earned by Source).
Common Modules guardian_common_modules_fetched Battle Report (observed) Battle Report Guardian section: common modules fetched.
Core Shards guardian_core_shards_fetched Battle Report (observed) Battle Report Guardian section: core shards fetched.
Guardian Damage guardian_damage Battle Report (observed) Battle Report Guardian section: damage dealt by the Guardian. Explore and Chart Builder support Sum and Average for this metric.
Gems Earned gems_earned Battle Report (observed) Total gems earned in the run when reported in the newer Currencies section.
Ad Gems Earned ad_gems_earned Battle Report (observed) Total ad gems earned in the run when reported in the newer Currencies section.
Gems guardian_gems_fetched Battle Report (observed) Battle Report Guardian section: gems fetched.
Generator Shards guardian_generator_shards_fetched Battle Report (observed) Battle Report Guardian section: generator shards fetched.
Lifesteal Healing lifesteal_healing Battle Report (observed) Tracks health restored by Lifesteal from legacy and newer report formats.
Medals guardian_medals_fetched Battle Report (observed) Battle Report Guardian section: medals fetched.
Medals Earned medals_earned Battle Report (observed) Total medals earned in the run when reported in the newer Currencies section.
Rare Modules guardian_rare_modules_fetched Battle Report (observed) Battle Report Guardian section: rare modules fetched.
Reroll Shards guardian_reroll_shards_fetched Battle Report (observed) Battle Report Guardian section: reroll shards fetched.
Runs using selected guardian chip guardian_runs_count Planned (not yet ingested) Guardian chip presence per run is planned and not populated yet.
Guardian Summoned Enemies guardian_summoned_enemies Battle Report (observed) Battle Report Guardian section: summoned enemies count. Explore and Chart Builder support Sum and Average for this metric.
Inner Land Mine Damage inner_land_mine_damage Battle Report (observed)
Interest earned interest_earned Battle Report (observed) Observed interest earned from Battle Reports.
Land Mine Damage land_mine_damage Battle Report (observed)
Orb Damage orb_damage Battle Report (observed)
Projectiles Damage projectiles_damage Battle Report (observed)
Rend Armor Damage rend_armor_damage Battle Report (observed)
Reroll dice earned reroll_dice_earned Battle Report (observed) Alias for reroll shards earned (legacy naming).
Reroll shards earned reroll_shards_earned Battle Report (observed)
Reroll shards/hour reroll_shards_per_hour Battle Report (derived) Observed reroll shards earned divided by real time (hours).
Smart Missile Damage smart_missile_damage Battle Report (observed)
Swamp Damage swamp_damage Battle Report (observed)
Thorn Damage thorn_damage Battle Report (observed)
Tower Damage Taken tower_damage_taken Battle Report (observed) Damage taken by the tower in newer Battle Reports.
Wall Damage Taken wall_damage_taken Battle Report (observed) Damage taken by the wall in newer Battle Reports.
Enemy Attack Levels Skipped enemy_attack_levels_skipped Battle Report (observed) Newer Battle Reports can include skipped enemy attack levels.
Enemy Health Levels Skipped enemy_health_levels_skipped Battle Report (observed) Newer Battle Reports can include skipped enemy health levels.
Projectiles Count projectiles_count Battle Report (observed) Projectile count reported in newer Battle Reports.
Land Mines Spawned land_mines_spawned Battle Report (observed) Land mine spawn count reported in newer Battle Reports.
Death Defy death_defy_count Battle Report (observed) Count reported in newer Battle Reports.
Energy Shield Hits Absorbed energy_shield_hits_absorbed Battle Report (observed) Count reported in newer Battle Reports.
Nuke Uses nuke_uses Battle Report (observed) Count reported in newer Battle Reports.
Second Wind Uses second_wind_uses Battle Report (observed) Count reported in newer Battle Reports.
Demon Mode Uses demon_mode_uses Battle Report (observed) Count reported in newer Battle Reports.
Record: Highest Coins/Minute record_highest_coins_per_minute Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats, Charts, and Explore.
Record: Largest Wave Skip record_largest_wave_skip Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats, Charts, and Explore.
Record: Most Coins From Wave Skip record_most_coins_from_wave_skip Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Record: Most Cells From Wave Skip record_most_cells_from_wave_skip Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Record: Largest Smart Missile Stack record_largest_smart_missile_stack Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Record: Largest Golden Combo record_largest_golden_combo Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Record: Most Coins From Golden Combo record_most_coins_from_golden_combo Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Record: Largest Inner Landmine Charge record_largest_inner_landmine_charge Battle Report (observed) Available in newer Battle Reports and surfaced in Lifetime Stats and Chart Builder.
Ultimate Weapon effective cooldown uw_effective_cooldown_seconds Planned (not yet ingested) Ultimate Weapon cooldown metrics are planned and not populated yet.
Runs using selected ultimate weapon uw_runs_count Planned (not yet ingested) Ultimate Weapon run presence is planned and not populated yet.
Ultimate Weapon uptime uw_uptime_percent Planned (not yet ingested) Ultimate Weapon uptime is planned and not populated yet.
Waves/hour waves_per_hour Battle Report (derived) Waves reached divided by real-time hours.
Waves reached waves_reached Battle Report (observed)

Notes & Limitations

Note Planned metrics appear in selection lists but remain empty until the related ingestion is implemented.

Note Derived metrics are calculated from values in your Battle Reports. If a source value is missing, the derived metric may be blank.

Note Some metrics are grouped under a broader label in the Battle Report. The Notes column calls out those groupings.

Note Chart Builder and Explore only use the data you have imported.